Apps to Take (and Clean Up) Photos of a Whiteboard
I do a lot of whiteboarding in my work, and an equal amount of taking-a-picture-of-it-and-sending-it-to-everyone-afterwards. (You know what I’m talkin’ about.) Sometimes this works, but usually the photo looks terrible and you look like a sloppy fool.
You can do better. These apps either capture the photo and process it or “scan” it after the fact, cleaning it up to get the results you see above.
Scanbot is a free download, and you can import an existing photo and process it with their “Magic Color” filter without unlocking the paid features. The UI is pretty slick, and they even have an Android version.
Scanner Pro is $3.99 but allows you more fine-grained control if you like to fiddle with things.
Evernote has a free companion app called Scannable that is designed to save what you capture to your Evernote account. This quick capture flow is super smooth, and I use it for paper receipts all the time. That said, I’ve gotten mixed results with whiteboards.
If you are trying to take a photo of a whiteboard with many sticky notes on it, the Post-it folks have released an app exactly for this purpose. It handles that scenario well and even exports to PowerPoint for your boss!
No Registration!
Three cheers to the designer who came up with the idea to have one-click signup to a paperless billing system that doesn’t make you remember a username or password.
Completely frictionless!
A Peek Behind the Curtain: Four Seasons Unveils Research and Discovery Studio →
Their design practice focuses on two things: prototyping and collaboration.
Inside Apple And IBM's App Making Machine →
Apple helps IBM design enterprise apps by starting projects with a three-day workshop in which they work out the key aspects of the app.
When IBM gets an order for an app such as Passenger+ from one of its enterprise clients, it invites key members of the client’s team in for a three-day workshop at Apple’s Cupertino campus. At the beginning of Passenger+ development, Air Canada sent IT people, managers, and flight attendants to the workshop to hash out the basics.
This is similar to the process we use at Appiphony. Though there isn’t time to sort out every tiny detail in a few days, the group has reached consensus on the core elements of what the app will do and how it will work.
Note the emphasis on talking to the actual end users of the app.
In addition, Apple requires that end users from the client—such as flight attendants in the case of Passenger+—are there to provide their unique view of what they need from an app. The company believes that this step is essential for prompting an immediate “Oh I know how to use that” reaction from the people who will actually use an app, one app designer told me. It also cuts way down on the training time needed to initiate new users.
Miller-Sylvia told me that this insistence from Apple doesn’t always play well. “You can’t imagine how much push-back we get from the client, because the managers think they know,” she says. But “all of the transformation comes from the end users being involved. There’s so many things that they do, and the managers end up getting surprised in the sessions and saying, ‘We had no idea.’”
During one workshop, one of the end users explained: “When I need to do that, I just write it on my hand,” Sylvia-Miller recalls. “And the manager was like, ‘you what?!’” It’s exactly this kind of nitty-gritty day-to-day work reality that gets exposed during the three-day workshops—things a middle manager might never know about.
It’s odd how this is seen as problematic given that it costs so little in time and money, and almost every company talks with customers after products are delivered to gauge customer satisfaction, Net Promoter Scores, etc.
Design and the Self →
Irene Au does a great job of describing what design can be when it reaches its fullest potential. Her comments remind me of something I read recently about Andrea Palladio, a figure in the Italian Renaissance and arguably the world’s first architect.
Irene’s deeper point is that great design in the things we use can help us overcome negative emotions like fear, greed, and attachment. This lines up nicely with Palladio’s assertion that being in a great structure can help us achieve calm, harmony and dignity.
In a nutshell, since things can be better, we can be better.
Clarifying Roles on a Project with DACI
I’ve never liked how the RACI matrix uses the terms responsible and accountable, which are too similar for the uninitiated. We’ve gotten good results with the DACI model, by calling out who’s the driver for a given task and who’s the ultimate approver.
How to Simplify a Complicated Product
Every now and then, I get into a discussion about how to simplify a particular user interface. I always turn to this diagram from Dan Saffer to explain that it takes extra work to synthesize a new feature into an existing product in a smooth way, vs. just tacking it on.
Why Companies Spend Money on Design →
Long story short, because:
Software is eating the world
Millenials have higher expectations
Competition is tougher than ever
Using Narrative to Connect with Customers, Users and Everyone Else →
How does your message fit within the interconnected web of stories that defines their worldview?
Empower Your Users — Appiphony Insights →
Delight is great, but people at work want to be empowered.