Ross Belmont

Software Product Design • Salesforce Expert

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From Sketch to Animation

November 04, 2018 by Ross Belmont
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It’s fun to see quick sketches become cool animations.

November 04, 2018 /Ross Belmont
animation, uidesign, sketching
iOS without touch input

iOS without touch input

Using iOS Without Touch Is Very Weird

September 23, 2018 by Ross Belmont

I found out the hard way CarPlay supports displays that are not touchscreens. The built-in infotainment system on this Audi A4 rental is controlled by a clickwheel of sorts down in the center console near the cupholders. The screen itself does not support touch, kinda like a TV.

And speaking of TV, navigating the CarPlay-compatible apps on your iOS device is somewhat like using the AppleTV remote, but worse. Unlike a TV, the device is very much in arm’s reach, so your impulse is to tap, swipe and pinch all the time.

I find myself wondering how iOS developers support scenarios where touch is not available; VoiceOver is my best guess. Also, there’s not much consistency in the aspect ratios of these screens, but I think developers are already dealing with that somehow (to support different sizes and shapes of iPhones and iPads).

September 23, 2018 /Ross Belmont
apple, carplay, uidesign, uxdesign

Googling with the Assistant

September 16, 2018 by Ross Belmont

I’ve switched over to the Google Assistant app as “the official way to use Google on my phone.” Having the chat thread there to reference the last few things I’ve searched is great, and the suggested actions are generally useful.

September 16, 2018 /Ross Belmont
google, chatbot, uidesign, ux, design

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